Accessibility Studio
Create class-wide design supports for whole-class display, reading, and assistive-technology use.
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ClassLattice includes keyboard, zoom, reduced-motion, display, and assistive-technology considerations across public and authenticated workflows.
ClassLattice combines application interaction support with class-wide display and material choices. Teachers can prepare readable variants and projector settings without changing the learning target or creating hidden individual classifications.
Public and authenticated workflows use keyboard-operable controls, visible focus, labeled forms and dialogs, responsive layouts, and reduced-motion handling across supported surfaces.
Use Artifact Studio and Accessibility Studio to review structure, display, reading, zoom, contrast, and assistive-technology considerations for class-wide documents and presentations.
Interactive Whiteboard and Student Spaces support projector, touch, pen, high-zoom, reduced-motion, and non-color-only interaction patterns where those tools are used.
Interactive games and artifact outputs retain keyboard and printable fallbacks so an alternative remains connected to the same standard, source, teacher review, and saved artifact history.
These current product capabilities keep their records, permissions, review points, and reusable outputs connected to the experience.
Create class-wide design supports for whole-class display, reading, and assistive-technology use.
Present, annotate, and save classroom thinking for tomorrow.
Run standards-grounded live activities with teacher visibility and reviewed evidence.
Build escape-room challenges, branching scenarios, quiz games, vocabulary games, inquiry mysteries, timeline sequences, concept classification, and scenario-based decision activities as durable Vault artifacts. Deliver through Student Spaces (individual/team) or the Interactive Whiteboard (whole class). Reuses Artifact Studio, Media Studio, Assessment Builder, Quick Pulse, ClassLattice Credits, and Exchange — no parallel game platform, no public leaderboards. Accessibility is a first-class requirement: keyboard, screen-reader, high-zoom, non-color-only states, and printable fallback for every activity type.
Edit, version, reuse, convert, and export everything saved in your vault — including no-device / unplugged classroom versions that teach the same learning target without student devices.